Learning Tetris with reinforcement learning
الملخص
The last decades, scientists have expressed an increasing interest for the game Tetris and more precisely for efficient algorithms that can score the most in-game points. A plethora of approaches have been tried out, including genetic algorithms, linear programming, cross-entropy and natural policy gradient, but none of them competes with experts players playing under no time pressure. In recent years, scientists have started applying reinforcement learning in Tetris as it displays effective results in adapting to video game environments, exploit mechanisms and deliver extreme performances. Current thesis aims to introduce Memory Based Learning, a reinforcement learning algorithm which uses a memory that helps in the training process by replaying past experiences.
الكلمات المفتاحية
غير متوفر
التخصصات
رسائل وأطاريح مشابهة
- Diversity in Reinforcement Learning Arno Feiden · University of Bonn · 2026
- A study on Human Emotion Recognition in Video Images using Deep Learning Jargalsaikhan Orgil · 2022
- Meta Learning for Graph Neural Networks Rohan Dhamdhere · Rochester Institute of Technology · 2018
- Discovery in Reinforcement Learning Vivek Veeriah · University of Michigan · 2022
- Learning to safely drive using Reinforcement Learning Laura Carrera Escalé · Universitat Politècnica de Catalunya · 2021
- Reinforcement Learning for Video Games Joar Edlund ; Jack Jönsson · KTH Royal Institute of Technology · 2018
